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    • Baltasar Fernández Manjón
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More than 10 years devoted to innovate in education and technology

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Our tool to create serious games.
Free! (as in freedom)

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We develop desktop, mobile and Web serious games using technologies like HTML5, Java, Android, NodeJS, etc.

Development of serious games

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Experience in competitive research projects

Planning and execution of competitive research projects, with Spanish partners (R&D national funding bodies) and European partners (7th Framework Programme, Lifelong Learning Programme, Alfa Programme, etc).

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Applications in health care

We have made of medicine and health care our main application domains, including experiences with high schoolers, medicine students and medical staff.

eLearning

We develop educational technologies and research their impact in the learning process.

Serious Games

We create educational video games with desktop, Web and mobile technologies, for primary and secondary education, University education and vocational training.

Medical Simulation

We produce low cost (but effective) simulation environments to learn health care procedures.

Recent publications

2 papers presented at IEEE EDUCON 2024

20 May, 2025
Articles presented at EDUCON 2024
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https://www.e-ucm.es/wp-content/uploads/2025/05/educon2024.png 71 242 Cristina /wp-content/uploads/2013/09/logo.png Cristina2025-05-20 15:57:292025-05-20 15:59:142 papers presented at IEEE EDUCON 2024

Learning Analytics to Guide Serious Game Development: A Case Study Using Articoding

20 May, 2025
Article describing the serious game Articoding and the use of Learning Analytics in its development.
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https://www.e-ucm.es/wp-content/uploads/2022/09/Art2.png 583 1033 Cristina /wp-content/uploads/2013/09/logo.png Cristina2025-05-20 15:38:002025-05-20 15:59:38Learning Analytics to Guide Serious Game Development: A Case Study Using Articoding

Evaluation of Semi-automatically Generated Accessible Interfaces for Educational Games

10 January, 2015
In this paper, which is to be published in 2015 by the top journal…
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/wp-content/uploads/2013/09/logo.png 0 0 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2015-01-10 17:33:342015-01-10 17:36:28Evaluation of Semi-automatically Generated Accessible Interfaces for Educational Games

Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education

21 January, 2014
We present EGDA, an Educational Game Development Approach focused on the teaching of procedural knowledge in healthcare using a cost-effective approach, which is the result of 7 years of continued research.
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https://www.e-ucm.es/wp-content/uploads/2014/01/TLT.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-21 11:44:442014-01-22 13:25:03Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education

Towards a Low Cost Adaptation of Educational Games for People with Disabilities

20 January, 2014
In this paper we propose a system that automatically or semi-automatically adapts an eAdventure game for people with disabilities. The ultimate goal is to reduce the cost needed to make an educational game accessible.
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https://www.e-ucm.es/wp-content/uploads/2014/01/ComSIS-en.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-20 00:55:172014-01-21 20:11:35Towards a Low Cost Adaptation of Educational Games for People with Disabilities
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News

  • Participation in the 19th EATEL Summer School on Technology Enhanced Learning 2025 (JTELSS2025)21 May, 2025 - 11:40 am
  • Research visit to KTH20 May, 2025 - 5:02 pm
  • IMPRESS Project 2nd Multiplier event: Serious Games applied to teaching in Software Engineering20 November, 2019 - 12:39 pm
  • Using eAdventure to improve ecology conscience in children14 January, 2015 - 3:38 pm
  • New landing page for the GLEANER framework22 May, 2014 - 5:03 pm

More news …

These are only some of our publications. Want to see all of them?

Click here

Projects

Chermug Featured Image

Chermug

https://www.e-ucm.es/wp-content/uploads/2013/12/pro_230x150_proyectos_CHERMUG.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2013-12-09 20:13:552017-06-26 13:27:56Chermug

Lost in Space: Learning XML through space puzzle solving

27 September, 2013
https://www.e-ucm.es/wp-content/uploads/2013/09/lis-260x1851.png 185 260 eucmAdmin /wp-content/uploads/2013/09/logo.png eucmAdmin2013-09-27 01:20:532014-01-22 11:53:20Lost in Space: Learning XML through space puzzle solving
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Interesting links

Here are some interesting links for you! Enjoy your stay :)

Pages

  • About us
  • Alma Barrera
  • Ana Rus Cano Moreno
  • Ángel del Blanco Aguado
  • Ángel del Blanco’s papers
  • Ángel Serrano Laguna
  • Antonio Calvo Morata
  • Antonio Navarro
  • Baltasar Fernández Manjón
  • Blanca Borro Escribano
  • Borja Manero
  • Contact
  • Cristina Alonso Fernandez
  • Dan Cristian Roratu
  • eAdventure 2.0 development blog
  • Estadística
  • Eugenio J Marchiori
  • Former members
  • Full publication list
  • Homepage
  • Iván J. Pérez Colado
  • Iván Martínez Ortiz
  • Javier Bravo
  • Javier Torrente
  • Javier Torrente’s papers
  • Manuel Freire Morán
  • Pablo Moreno Ger
  • Pilar Sancho Thomas
  • Projects
  • Publications
  • uAdventure
  • Víctor Manuel Pérez Colado
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