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    2014

    Journal

  • Javier Torrente, Blanca Borro Escribano, Manuel Freire, Ángel del Blanco, Eugenio J. Marchiori, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2014): Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education. IEEE Transactions on Learning Technologies, 7(1), 69-82..

  • 2013

    Journal

  • Iván Martínez-Ortiz, Ángel del Blanco, Javier Torrente, Ángel Serrano-Laguna, Pablo Moreno-Ger, Baltasar Fernández-Manjón, Eugenio J. Marchiori (2013): Addressing Serious Games Interoperability: The eAdventure Journey. Journal Of Advanced Distributed Learning Technology; 1 (1); pp. 60-76. http://jadlet.com/magazine/JADLeT-no1-april-2013.pdf.
  • Ángel del Blanco, Eugenio J. Marchiori, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2013): Using e-Learning standards in educational video games. Computer Standards & Interfaces 36 (1) pp. 178–187, DOI 10.1016/j.csi.2013.06.002, November 2013 .
  • Javier Torrente, Eugenio J. Marchiori, J. A. Vallejo-Pinto, Manuel Ortega-Moral, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2013): Evaluation of Three Accessible Interfaces for Educational Point-and-Click Computer Games. Accepted for publication in Journal of Research and Practice in Information Technology (JRPIT), In press. [JCR-SCI Index: 0.222 (2012)].

  • 2012

    Journal

  • Ángel del Blanco, Javier Torrente, Eugenio J. Marchiori, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2012): A framework for simplifying educator tasks related to the integration of games in the learning flow. Education Technology & Society 15(4), 305-318 [http://www.ifets.info/journals/15_4/26.pdf].
  • Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Pilar Sancho, Baltasar Fernández-Manjón (2012): A narrative metaphor to facilitate educational game authoring. Computers & Education 58(1), 590–599 (doi: 10.1016/j.compedu.2011.09.017).
  • Baltasar Fernández-Manjón, Carmen Fernández-Chamizo, Antonio Navarro, Pilar Sancho, Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire, Borja Manero, Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Ángel Serrano-Laguna, Francisco Huertas, Fernando Téllez (2012): e-UCM (Grupo de Investigación en e-learning), UCM. IE Comunicaciones, Revista Iberoamericana de Informática Educativa, Número 15, Enero-Junio, pp 37-46. .
  • Eugenio J. Marchiori, Gaspar Ferrer, Baltasar Fernández-Manjón, Javier Povar-Marco, José Fermín Suberviola, Antonio Giménez-Valverde (2012): Instrucción en maniobras de soporte vital básico mediante videojuegos a escolares: comparación de resultados frente a un grupo control. EMERGENCIAS 2012;24:433-437. [JCR-SCI 2011:2.486, 3/24 EMERGENCY MEDICINE (Q1)] Tambien publicado en inglés: Marchiori EJ, Ferrer G, Fernández-Manjón B, Povar Marco J, Suberviola González JF, Giménez Valverde A. Video-game instruction in basic life support maneuvers. Emergencias. 2012;24:433-7 [Accesible en http://www.semes.org/revista_EMERGENCIAS/numeros-anteriores/volumen-24/numero-6/video-game-instruction-in-basic-life-support-maneuvers/english/].
  • Conferences

  • Ángel Serrano-Laguna, Eugenio J. Marchiori, Ángel del Blanco, Javier Torrente, Baltasar Fernández-Manjón (2012): A framework to improve evaluation in educational games. In Proceedings of the IEEE Engineering Education Conference (EDUCON), Marrakesh, Morocco, April.
  • Eugenio J. Marchiori, Ángel Serrano-Laguna, Ángel del Blanco, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2012): Integrating domain experts in educational game authoring: a case study. In proceedings of the 2012 Fourth IEEE International Conference On Digital Game And Intelligent Toy Enhanced Learning (DIGITEL 2012), pp. 72-76, Takamatsu (Japan). March 27-30 2012. (doi: 10.1109/DIGITEL.2012.20) .
  • Javier Torrente, Eugenio J. Marchiori, J. A. Vallejo-Pinto, Manuel Ortega-Moral, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2012): Eyes-free Interfaces for Educational Games. International Symposium on Computers in Education (SIIE), October 29-31, 2012, Andorra la Vella, Andorra. Available at IEEE Xplore [http://goo.gl/409Jx].
  • Javier Torrente, Eugenio J. Marchiori, J. A. Vallejo-Pinto, Manuel Ortega-Moral, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2012): Preliminary Evaluation of Three Eyes-Free Interfaces for Point-and-Click Computer Games. The 14th ACM SIGACCESS International Conference on Computers and Accessibility, 22-24 October 2012, Boulder, Colorado..

  • 2011

    Journal

  • Eugenio J. Marchiori, Ángel del Blanco, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2011): A visual language for the creation of narrative educational games. Journal of Visual Languages & Computing, 22(6) pp. 443-452 (doi:10.1016/j.jvlc.2011.09.001)..
  • Conferences

  • Pilar Sancho, Javier Torrente, Eugenio J. Marchiori, Baltasar Fernández-Manjón (2011): Enhancing Moodle to Support Problem Based Learning: The NUCLEO Experience. In proceedings of the 2011 IEEE Global Engineering Education Conference (EDUCON 2011), pp. 1177-1182, Amman (Jordan), April 4-6 2011 (doi: 10.1109/educon.2011.5773296).
  • Eugenio J. Marchiori, Ángel Serrano-Laguna, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2011): Extensible multi-platform educational game framework. In proceedings of the 10th International Conference on Web-based Learning (ICWL 2011), Hong Kong, China, December 8-10, 2011..
  • Ángel Serrano-Laguna, Eugenio J. Marchiori, Ángel del Blanco, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2011): Integration of a Physics Engine into an Adventure Game Platform. In proceedings of New Trends in Engineering Education Workshop, pp 5-10. In Conjuction with the VII International Conference on Engineering and Computer Education - ICECE 2011, Guimarães, (Portugal), September 28..

  • 2010

    Journal

  • Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2010): A Visual Domain Specific Language for the Creation of Educational Video Games. IEEE Learning Technology Newsletter, Vol. 12, No. 1, January 2010 (Special Issue on Game-Based Learning), pp. 36-39.
  • Conferences

  • Javier Torrente, Ángel del Blanco, Eugenio J. Marchiori, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2010): <e-Adventure>: Introducing Educational Games in the Learning Process . Accepted for publication in the Proceedings of the IEEE EDUCON 2010 Conference (Special issue e-Madrid), 14-16 April 2010, Madrid, Spain.
  • Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2010): Extending a Game Authoring Tool for Ubiquitous Education. In proceedings of the UMedia 2010 conference, to be held in Zhejiang Normal University, Jinhua, China, July 5-7, 2010..
  • Ángel del Blanco, Javier Torrente, Eugenio J. Marchiori, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón (2010): Easing Assessment of Game-based Learning with <e-Adventure> and LAMS. In proceedings of the ACM International Workshop on Multimedia Technologies for Distance Learning (MTDL 2010), pp 25-30. In Conjunction with the ACM International Conference on Multimedia, October 2010, Firenze, Italy. .
  • Ángel del Blanco, Eugenio J. Marchiori, Baltasar Fernández-Manjón (2010): Adventure Games and Language Learning. First International Workshop on Technological Innovation for Specialized Linguistic Domains: Theoretical and Methodological Perspectives (TISLID 10), 243-254. Madrid, Spain, October 21-22 2010.
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Noticias

  • Participación en el XXVIII Simposio Internacional de Informática Educativa14 de septiembre de 2026 - 12:49
  • ¡Colaboración Internacional! De e-UCM a PolyU Hong Kong: Nuevas fronteras en el análisis del aprendizaje.23 de junio de 2026 - 14:23
  • JustShare: una iniciativa para concienciar a los jóvenes sobre los riesgos de compartir información personal en Internet9 de junio de 2026 - 15:59

Tags

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Proyectos destacados

  • JustShare25 de marzo de 2026 - 16:20
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Publicaciones recientes

  • Full software support for game learning analytics26 de mayo de 2025 - 12:37
  • 2 artículos presentados en IEEE EDUCON 202420 de mayo de 2025 - 15:54
  • Learning Analytics to Guide Serious Game Development: A Case Study Using Articoding20 de mayo de 2025 - 15:34

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