Ivan Perez-Colado, Víctor Manuel Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2021): e-learning Standards in Game-Based Learning?. in 21th International Conference on Advanced Learning Technologies (ICALT 2021).
Víctor Manuel Pérez-Colado, Ivan Perez-Colado, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón (2021): Extending Narrative Serious Games Using Ad-Hoc Mini-games. Advances in Web-Based Learning – International Conference on Web-Based Learning (ICWL 2021)
Víctor Manuel Pérez-Colado, Ivan Perez-Colado, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón (2021): Democratizing Game Learning Analytics for Serious Games. de Rosa F., Marfisi Schottman I., Baalsrud Hauge J., Bellotti F., Dondio P., Romero M. (eds) Games and Learning Alliance. GALA 2021. Lecture Notes in Computer Science, vol 13134. pp 164-173. Springer, Cham. https://doi.org/10.1007/978-3-030-92182-8_16.
Iván Martínez-Ortiz, Baltasar Fernández-Manjón, Manuel Freire, Cristina Alonso-Fernández, Ivan Perez-Colado, Antonio Calvo-Morata, Víctor Manuel Pérez-Colado (2019): xAPI Application Profile for Serious Games (pptx). This presentation provides details about xAPI, its application to Serious Games with the xAPI-SG profile and specific examples on how to capture data from serious games using the standard..
Víctor Manuel Pérez-Colado, Dan C. Rotaru, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2018): Learning analytics for location-based serious games. IEEE Global Engineering Education Conference (EDUCON), April 18-20, 2018, Santa Cruz de Tenerife, Canary Islands, Spain..
Ivan Perez-Colado, Víctor Manuel Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón (2017): Integrating learning analytics into a game authoring tool. ICWL 2017: 16th International Conference on Web-based Learning.
Cape Town, South Africa, 20 September -22 September 2017..
Víctor Manuel Pérez-Colado, Ivan Perez-Colado, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón (2017): Simplifying location-based serious game authoring. 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM) October 18 – 20, Universidad de Cádiz, Cádiz, Spain..
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