/wp-content/uploads/2013/09/logo.png 0 0 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2015-01-10 17:33:342015-01-10 17:36:28Evaluation of Semi-automatically Generated Accessible Interfaces for Educational Games
Evaluation of Semi-automatically Generated Accessible Interfaces for Educational Games
In this paper, which is to be published in 2015 by the top journal…
https://www.e-ucm.es/wp-content/uploads/2014/01/TLT.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-21 11:44:442014-01-22 13:25:03Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education
Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education
We present EGDA, an Educational Game Development Approach focused on the teaching of procedural knowledge in healthcare using a cost-effective approach, which is the result of 7 years of continued research.
https://www.e-ucm.es/wp-content/uploads/2014/01/ComSIS-en.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-20 00:55:172014-01-21 20:11:35Towards a Low Cost Adaptation of Educational Games for People with Disabilities
Towards a Low Cost Adaptation of Educational Games for People with Disabilities
In this paper we propose a system that automatically or semi-automatically adapts an eAdventure game for people with disabilities. The ultimate goal is to reduce the cost needed to make an educational game accessible.