Portfolio Items

Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education

We present EGDA, an Educational Game Development Approach focused on the teaching of procedural knowledge in healthcare using a cost-effective approach, which is the result of 7 years of continued research.

Towards a Low Cost Adaptation of Educational Games for People with Disabilities

In this paper we propose a system that automatically or semi-automatically adapts an eAdventure game for people with disabilities. The ultimate goal is to reduce the cost needed to make an educational game accessible.