https://www.e-ucm.es/wp-content/uploads/2014/01/Eugenio1.png 199 198 Pablo Moreno Ger /wp-content/uploads/2013/09/logo.png Pablo Moreno Ger2014-01-31 13:32:222014-02-06 20:54:13Physics for novice sailors: success stories of an eAdventure game
Eugenio Viesca Revuelta, Jesús Sellers Morillo y Luis Gutiérrez…
https://www.e-ucm.es/wp-content/uploads/2014/01/acmsrc12.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2012-10-24 15:40:042014-01-22 09:45:01e-UCM research group wins ACM Student Research Competition at ASSETS12
/wp-content/uploads/2013/09/logo.png 0 0 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2015-01-10 17:33:342015-01-10 17:36:28Evaluation of Semi-automatically Generated Accessible Interfaces for Educational Games
In this paper, which is to be published in 2015 by the top journal…
https://www.e-ucm.es/wp-content/uploads/2014/02/pro_230x150_proyectos_LDB_en.jpg 150 230 borja /wp-content/uploads/2013/09/logo.png borja2014-02-26 17:44:322014-03-16 14:08:17La Dama Boba experiment: Motivating youngster towards classic theater
https://www.e-ucm.es/wp-content/uploads/2014/01/TLT.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-21 11:44:442014-01-22 13:25:03Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education
We present EGDA, an Educational Game Development Approach focused on the teaching of procedural knowledge in healthcare using a cost-effective approach, which is the result of 7 years of continued research.
https://www.e-ucm.es/wp-content/uploads/2014/01/ComSIS-en.jpg 150 230 Javier Torrente /wp-content/uploads/2013/09/logo.png Javier Torrente2014-01-20 00:55:172014-01-21 20:11:35Towards a Low Cost Adaptation of Educational Games for People with Disabilities
In this paper we propose a system that automatically or semi-automatically adapts an eAdventure game for people with disabilities. The ultimate goal is to reduce the cost needed to make an educational game accessible.